🎇Selecting Abilities

Here is the list of the abilities and their descriptions:

Normal Abilities

  • Lock Color: Locks one selected color from the opponent’s board for the next turn

  • Concentrate: Your next attack will critically hit and deal 10% more damage if the enemy has a debuff

  • Minor Hack: The numbers over 15 on the opponent’s board are changed to “1”

  • Grenade: Throw a grenade to the opponents board, locking random 9 connecting square

  • Determination: The buff of the color resulting from the next roll is guaranteed to apply

  • Steal Buff: Repossess beneficial buffs from the opponent to yourself and replenish their duration

  • Minor Upgrade: The numbers under 10 on the player’s board are changed to “10”

  • Evasive Maneuvers: Your dodge chance is increased by 50%

  • Rewire Buff: Instantly replenishes player’s beneficial buffs

  • Recolor: Turns 15 random squares to selected color

  • Lights Out: Turns off the tile colors of the enemy player for 3 turns

Legendary Abilities

  • Double Down: In your next turn, roll twice

  • Enrage: All numbers on the player’s board is multiplied by 1,5

  • Major Hack: All numbers on the opponent’s board is halved

  • Lock Ability: Locks all the abilities from the opponent for 1 turn

  • Reset Cooldown: Resets the cooldowns of player’s abilities

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