After you get an opponent, it's time to select your colors!
You must select three colors depending on your play style and your opponent's choices.
Effects of the colors are listed below:
Orange: Enemy takes 10% more damage from ALL sources
Yellow: Weakens the enemy. All enemy damage output is reduced by 10% (Turrets do not weaken)
Purple: Enemy healing is reduced by 50% (Shielding is not healing so
it is not affected)
Red: Robot is healed for 20% of his damage (Turret is not calculated)
Dark Blue: Spawns a drone dealing damage to the enemy automatically. Drone damage cannot be critical, penetrated and cannot be dodged or blocked. This damage is calculated as 1/30th of the Robot’s Attack Power for each turn
Green: Places a heal over time on the Robot, healing for hit points equal to the amount of 1/10th of Robot’s Healing power every turn
Blue: Places a shield on the Robot absorbing damage equal to the amount of 1/5th of Robot’s Healing Power