> For the complete documentation index, see [llms.txt](https://gami-world.gitbook.io/roboots-alpha-gameplay/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gami-world.gitbook.io/roboots-alpha-gameplay/selecting-colors.md).

# Selecting Colors

After you get an opponent, it's time to select your colors!

* [x] You must select three colors depending on your play style and your opponent's choices.

![](/files/YkGQeaxEWSNIT7Od5bzM)

Effects of the colors are listed below:

* Orange: Enemy takes 10% more damage from ALL sources
* Yellow: Weakens the enemy. All enemy damage output is reduced by 10% (Turrets do not weaken)
* Purple: Enemy healing is reduced by 50% (Shielding is not healing so

  it is not affected)
* Red: Robot is healed for 20% of his damage (Turret is not calculated)
* Dark Blue: Spawns a drone dealing damage to the enemy automatically. Drone damage cannot be critical, penetrated and cannot be dodged or blocked. This damage is calculated as 1/30th of the Robot’s Attack Power for each turn
* Green: Places a heal over time on the Robot, healing for hit points equal to the amount of 1/10th of Robot’s Healing power every turn
* Blue: Places a shield on the Robot absorbing damage equal to the amount of 1/5th of Robot’s Healing Power
